An any-shaped halo above the Dracogryph's head. Can be flat or 3D.
Removes the Dracogryph default head feathers.
Adds a crest of feathers to the Dracogryph's head. Can be one feather or many.
Fins on a Dracogryph's front legs.
Plate-like scales covering the belly.
Fluffy, mane-like fur covering the chest area.
Longer fur along a Dracogryph's spine. May extend onto tail if there is one.
Spines on a Dracogryph's back. Can vary slightly in placement.
An affinity for a particular element. Can only equip skills of that element and related elements, but gets a bonus to them.
A mane of fur. Can be styled similarly to hair, but should be thicker.
A familiar manifested from the Kemoki's bond. Must be based on a sphere shape.
A special magical ability, usually unique or close to it. Must be specified in the comments and description.
Horns for a Dracogryph's head. Can be on the nose or back of the head, and can be up to 2.
Short stalks and feelers.
Long stalks and feelers.
A shell, generally like that of a snail.
A Dracogryph split into two. Both parts must have the same traits, though they may manifest differently.
An extra mouth placed anywhere on the body.